Compare commits
5 Commits
feature/ta
...
feat/gener
| Author | SHA1 | Date | |
|---|---|---|---|
| 4c5c7d7e31 | |||
| af7a72d174 | |||
| abb694bf5b | |||
| ae1cabeb97 | |||
| b30b77e6fd |
@@ -2,7 +2,7 @@ name: Build and Deploy DAVE | DMGs Site
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ main ]
|
||||
branches: [main]
|
||||
|
||||
jobs:
|
||||
deploy:
|
||||
|
||||
33
.idea/inspectionProfiles/Project_Default.xml
generated
33
.idea/inspectionProfiles/Project_Default.xml
generated
@@ -1,39 +1,6 @@
|
||||
<component name="InspectionProjectProfileManager">
|
||||
<profile version="1.0">
|
||||
<option name="myName" value="Project Default" />
|
||||
<inspection_tool class="CssDeprecatedValue" enabled="false" level="ERROR" enabled_by_default="false" />
|
||||
<inspection_tool class="CssInvalidAtRule" enabled="false" level="ERROR" enabled_by_default="false" />
|
||||
<inspection_tool class="CssInvalidCharsetRule" enabled="false" level="WARNING" enabled_by_default="false" />
|
||||
<inspection_tool class="CssInvalidCustomPropertyAtRuleDeclaration" enabled="false" level="ERROR" enabled_by_default="false" />
|
||||
<inspection_tool class="CssInvalidCustomPropertyAtRuleName" enabled="false" level="ERROR" enabled_by_default="false" />
|
||||
<inspection_tool class="CssInvalidFunction" enabled="false" level="ERROR" enabled_by_default="false" />
|
||||
<inspection_tool class="CssInvalidHtmlTagReference" enabled="false" level="WARNING" enabled_by_default="false" />
|
||||
<inspection_tool class="CssInvalidImport" enabled="false" level="WARNING" enabled_by_default="false" />
|
||||
<inspection_tool class="CssInvalidMediaFeature" enabled="false" level="ERROR" enabled_by_default="false" />
|
||||
<inspection_tool class="CssInvalidPropertyValue" enabled="false" level="WARNING" enabled_by_default="false" editorAttributes="WARNING_ATTRIBUTES" />
|
||||
<inspection_tool class="CssInvalidPseudoSelector" enabled="false" level="ERROR" enabled_by_default="false" />
|
||||
<inspection_tool class="CssMissingComma" enabled="false" level="WARNING" enabled_by_default="false" />
|
||||
<inspection_tool class="CssNegativeValue" enabled="false" level="ERROR" enabled_by_default="false" />
|
||||
<inspection_tool class="CssNoGenericFontName" enabled="false" level="WARNING" enabled_by_default="false" />
|
||||
<inspection_tool class="CssNonIntegerLengthInPixels" enabled="false" level="WEAK WARNING" enabled_by_default="false" />
|
||||
<inspection_tool class="CssOverwrittenProperties" enabled="false" level="WARNING" enabled_by_default="false" />
|
||||
<inspection_tool class="CssRedundantUnit" enabled="false" level="WARNING" enabled_by_default="false" />
|
||||
<inspection_tool class="CssReplaceWithShorthandSafely" enabled="false" level="WEAK WARNING" enabled_by_default="false" />
|
||||
<inspection_tool class="CssReplaceWithShorthandUnsafely" enabled="false" level="INFORMATION" enabled_by_default="false" />
|
||||
<inspection_tool class="CssUnknownProperty" enabled="false" level="WARNING" enabled_by_default="false">
|
||||
<option name="myCustomPropertiesEnabled" value="false" />
|
||||
<option name="myIgnoreVendorSpecificProperties" value="false" />
|
||||
<option name="myCustomPropertiesList">
|
||||
<value>
|
||||
<list size="0" />
|
||||
</value>
|
||||
</option>
|
||||
</inspection_tool>
|
||||
<inspection_tool class="CssUnknownTarget" enabled="false" level="ERROR" enabled_by_default="false" />
|
||||
<inspection_tool class="CssUnknownUnit" enabled="false" level="ERROR" enabled_by_default="false" />
|
||||
<inspection_tool class="CssUnresolvedClassInComposesRule" enabled="false" level="ERROR" enabled_by_default="false" />
|
||||
<inspection_tool class="CssUnresolvedCustomProperty" enabled="false" level="ERROR" enabled_by_default="false" />
|
||||
<inspection_tool class="CssUnusedSymbol" enabled="false" level="WARNING" enabled_by_default="false" />
|
||||
<inspection_tool class="Eslint" enabled="true" level="WARNING" enabled_by_default="true" />
|
||||
<inspection_tool class="Stylelint" enabled="true" level="ERROR" enabled_by_default="true" />
|
||||
</profile>
|
||||
|
||||
6
.idea/stylesheetLinters/stylelint.xml
generated
6
.idea/stylesheetLinters/stylelint.xml
generated
@@ -1,6 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="StylelintConfiguration">
|
||||
<option name="fix-on-save" value="true" />
|
||||
</component>
|
||||
</project>
|
||||
@@ -1,8 +1,14 @@
|
||||
import { config } from '@keystatic/core';
|
||||
|
||||
import AuthorsCollection from '@/keystatic/collections/taxonomy/authors';
|
||||
import TagsCollection from '@/keystatic/collections/taxonomy/tags';
|
||||
|
||||
export default config({
|
||||
storage: {
|
||||
kind: 'local',
|
||||
},
|
||||
collections: {},
|
||||
collections: {
|
||||
authors: AuthorsCollection,
|
||||
tags: TagsCollection,
|
||||
},
|
||||
});
|
||||
|
||||
17
package.json
17
package.json
@@ -13,14 +13,15 @@
|
||||
"@keystatic/core": "^0.5.48",
|
||||
"@keystatic/next": "^5.0.4",
|
||||
"@markdoc/markdoc": "^0.5.4",
|
||||
"@tailwindcss/postcss": "^4.1.13",
|
||||
"next": "15.5.3",
|
||||
"postcss": "^8.5.6",
|
||||
"react": "19.1.0",
|
||||
"react-dom": "19.1.0"
|
||||
"react-dom": "19.1.0",
|
||||
"tailwindcss": "^4.1.13"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@csstools/postcss-global-data": "^3.1.0",
|
||||
"@eslint/eslintrc": "^3",
|
||||
"@fullhuman/postcss-purgecss": "^7.0.2",
|
||||
"@types/node": "^20",
|
||||
"@types/react": "^19",
|
||||
"@types/react-dom": "^19",
|
||||
@@ -30,20 +31,12 @@
|
||||
"eslint-config-next": "15.5.3",
|
||||
"eslint-config-prettier": "^10.1.8",
|
||||
"eslint-plugin-mdx": "^3.6.2",
|
||||
"glob-all": "^3.3.1",
|
||||
"postcss": "^8.5.6",
|
||||
"postcss-easings": "^4.0.0",
|
||||
"postcss-functions": "^4.0.2",
|
||||
"postcss-import": "^16.1.1",
|
||||
"postcss-mixins": "^12.1.2",
|
||||
"postcss-nesting": "^13.0.2",
|
||||
"postcss-preset-env": "^10.3.1",
|
||||
"postcss-utilities": "^0.8.4",
|
||||
"prettier": "^3.6.2",
|
||||
"stylelint": "^16.24.0",
|
||||
"stylelint-config-clean-order": "^7.0.0",
|
||||
"stylelint-config-html": "^1.1.0",
|
||||
"stylelint-config-standard": "^39.0.0",
|
||||
"stylelint-config-tailwindcss": "^1.0.0",
|
||||
"typescript": "^5"
|
||||
}
|
||||
}
|
||||
|
||||
6882
pnpm-lock.yaml
generated
6882
pnpm-lock.yaml
generated
File diff suppressed because it is too large
Load Diff
@@ -1,54 +1,6 @@
|
||||
// postcss.config.js
|
||||
import { purgeCSSPlugin } from '@fullhuman/postcss-purgecss';
|
||||
import glob from 'glob-all';
|
||||
import path from 'path';
|
||||
import postcssGlobalData from '@csstools/postcss-global-data';
|
||||
import postcssEasing from 'postcss-easings';
|
||||
import postcssImport from 'postcss-import';
|
||||
import postcssMixins from 'postcss-mixins';
|
||||
import postcssNesting from 'postcss-nesting';
|
||||
import postcssPresetEnv from 'postcss-preset-env';
|
||||
import postcssUtilities from 'postcss-utilities';
|
||||
import postcssFunctions from 'postcss-functions';
|
||||
import customFunctions from './src/postcss/functions';
|
||||
|
||||
const plugins = [
|
||||
postcssGlobalData({
|
||||
files: ['./src/styles/variables/custom-media.css'],
|
||||
}),
|
||||
postcssMixins({
|
||||
mixinsDir: './src/styles/mixins/',
|
||||
}),
|
||||
postcssImport(),
|
||||
postcssPresetEnv({
|
||||
stage: 1,
|
||||
features: {
|
||||
'nesting-rules': false,
|
||||
'media-query-ranges': {
|
||||
preserve: true,
|
||||
const config = {
|
||||
plugins: {
|
||||
'@tailwindcss/postcss': {},
|
||||
},
|
||||
},
|
||||
}),
|
||||
postcssEasing(),
|
||||
postcssUtilities(),
|
||||
postcssNesting(),
|
||||
postcssFunctions({
|
||||
functions: customFunctions,
|
||||
}),
|
||||
];
|
||||
|
||||
if (process.env.NODE_ENV === 'production') {
|
||||
plugins.push(
|
||||
purgeCSSPlugin({
|
||||
content: glob.sync([
|
||||
path.join(process.cwd(), 'src/**/*.{js,jsx,ts,tsx,css}'),
|
||||
path.join(process.cwd(), 'content/**/*.{md,mdx}'),
|
||||
]),
|
||||
safelist: ['html', 'body'],
|
||||
})
|
||||
);
|
||||
}
|
||||
|
||||
export default {
|
||||
plugins,
|
||||
};
|
||||
export default config;
|
||||
|
||||
@@ -1,3 +0,0 @@
|
||||
.content {
|
||||
@mixin responsive-wrapper;
|
||||
}
|
||||
@@ -1,532 +1,7 @@
|
||||
import styles from './page.module.css';
|
||||
|
||||
export default function Home() {
|
||||
return (
|
||||
<div className={styles.content}>
|
||||
<h1>Rods pursued studies dearer dangers Mellon spears lodgings.</h1>
|
||||
<p>
|
||||
Language Sméagol where? Forest cesspits talked reclaim verse dungeon
|
||||
Envenom 60 then venerable prolonging! There is only one Lord of the
|
||||
Ring.
|
||||
</p>
|
||||
<h2>Breeding job clothing talks caught Freda trust.</h2>
|
||||
<p>
|
||||
East dry because slinker deeper quarry knocks Sit. Treachery Front whim.
|
||||
Even the smallest person can change the course of the future.
|
||||
</p>
|
||||
<h3>Fence Toby reaction greed fired parting!</h3>
|
||||
<p>
|
||||
Do not take me for some conjurer of cheap tricks. Room aged Hobbitses!
|
||||
Wall odds force simply shield hmm Tuckborough pearl privilege grows.
|
||||
Ride amazing seeps lake guardian pretty Arwen retrieve stroke steps?
|
||||
</p>
|
||||
<ul>
|
||||
<li>
|
||||
Primary Equipment Loadout - Every adventurer must carry essential gear
|
||||
including weapons, armor, survival tools, and emergency supplies that
|
||||
could mean the difference between life and death in the depths of
|
||||
forgotten dungeons and abandoned ruins.
|
||||
</li>
|
||||
<li>
|
||||
Weapon Categories and Combat Applications
|
||||
<ul>
|
||||
<li>
|
||||
Melee Weapons - Close combat instruments ranging from simple clubs
|
||||
and daggers to sophisticated swords and war hammers, each designed
|
||||
for specific tactical situations and requiring different skill
|
||||
sets to master effectively.
|
||||
</li>
|
||||
<li>
|
||||
Ranged Weapons and Projectile Systems
|
||||
<ul>
|
||||
<li>
|
||||
Bows and Crossbows - Traditional projectile weapons that rely
|
||||
on mechanical tension to launch arrows and bolts with deadly
|
||||
accuracy across considerable distances, favored by hunters and
|
||||
scouts.
|
||||
</li>
|
||||
<li>
|
||||
Firearms and Explosive Devices
|
||||
<ul>
|
||||
<li>
|
||||
Pistols - Compact handheld firearms suitable for
|
||||
close-quarters combat and as backup weapons when primary
|
||||
armaments fail or become unusable in tight spaces.
|
||||
</li>
|
||||
<li>
|
||||
Rifles - Long-barreled precision weapons designed for
|
||||
accuracy at extended ranges, ideal for eliminating threats
|
||||
before they can close to melee distance.
|
||||
</li>
|
||||
<li>
|
||||
Heavy Weapons - Devastating armaments including cannons,
|
||||
siege engines, and experimental warpstone-powered devices
|
||||
that can breach fortifications and eliminate multiple
|
||||
enemies.
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>
|
||||
Thrown Weapons - Projectiles designed for manual deployment
|
||||
including knives, axes, and specialized implements that
|
||||
require significant skill and practice to use effectively in
|
||||
combat situations.
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>
|
||||
Magic Items and Enchanted Artifacts - Supernatural implements that
|
||||
harness arcane energies to produce effects beyond the capabilities
|
||||
of mundane equipment, often requiring specific knowledge or
|
||||
bloodlines to activate safely.
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>
|
||||
Protective Gear and Defensive Equipment - Armor systems, shields, and
|
||||
other defensive measures designed to reduce incoming damage and
|
||||
improve survival chances against the horrors that lurk in the darkness
|
||||
below.
|
||||
</li>
|
||||
</ul>
|
||||
<ul>
|
||||
<li>Helm's Deep saws rip outer special bowl determined.</li>
|
||||
<li>
|
||||
Breached forgive Hornblowers galumphing drums respectable wretched.
|
||||
</li>
|
||||
<li>Mellon slightest uttermost Isildur's sakes em.</li>
|
||||
<li>Degree bone rift where sleep judgment Mordor.</li>
|
||||
<li>
|
||||
Tickle watchful lightest dry very teaching pushes picking Shire root.
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Maggot devils tea resisted person Sauron the White mist.</h3>
|
||||
<p>
|
||||
You shall not pass! Pelennor squash least crunchable feel faithless
|
||||
years well-done fun. Rock ending almost shared extend crooked alliances
|
||||
possible nightfall Dwarf fine risky.
|
||||
</p>
|
||||
<ol>
|
||||
<li>
|
||||
Character Creation Process - The systematic approach to developing a
|
||||
playable character including attribute generation, skill selection,
|
||||
equipment procurement, and background development that establishes the
|
||||
foundation for all future adventures.
|
||||
</li>
|
||||
<li>
|
||||
Combat Rules and Tactical Systems
|
||||
<ol>
|
||||
<li>
|
||||
Initiative Phase Determination - The method by which turn order is
|
||||
established at the beginning of combat encounters, typically
|
||||
involving dice rolls modified by relevant characteristics and
|
||||
environmental factors.
|
||||
</li>
|
||||
<li>
|
||||
Action Resolution Mechanics and Probability Systems
|
||||
<ol>
|
||||
<li>
|
||||
Roll percentile dice against relevant skill values - The core
|
||||
mechanic requiring players to generate random numbers between
|
||||
1 and 100 and compare the result to their character's
|
||||
applicable skill rating.
|
||||
</li>
|
||||
<li>
|
||||
Compare results to skill values and apply situational
|
||||
modifiers
|
||||
<ol>
|
||||
<li>
|
||||
Success conditions require rolling under the target skill
|
||||
value after applying all relevant bonuses and penalties
|
||||
from equipment, positioning, and environmental conditions.
|
||||
</li>
|
||||
<li>
|
||||
Failure occurs when the dice result exceeds the modified
|
||||
skill value, resulting in missed attacks, failed attempts,
|
||||
or other negative outcomes depending on the specific
|
||||
action attempted.
|
||||
</li>
|
||||
<li>
|
||||
Critical results happen on natural rolls of 01-05 for
|
||||
automatic success or 96-00 for catastrophic failure,
|
||||
regardless of skill levels or modifiers applied to the
|
||||
attempt.
|
||||
</li>
|
||||
</ol>
|
||||
</li>
|
||||
<li>
|
||||
Apply environmental modifiers, equipment bonuses, and
|
||||
situational penalties that reflect the current tactical
|
||||
situation and the character's preparation level for the
|
||||
specific challenge being attempted.
|
||||
</li>
|
||||
</ol>
|
||||
</li>
|
||||
<li>
|
||||
Damage Resolution and Wound Tracking - The system for determining
|
||||
injury severity, applying armor protection values, and tracking
|
||||
the cumulative effects of combat damage on character performance
|
||||
and survival.
|
||||
</li>
|
||||
</ol>
|
||||
</li>
|
||||
<li>
|
||||
Experience and Advancement Systems - The mechanisms by which
|
||||
characters improve their capabilities over time through successful
|
||||
completion of adventures, skill usage, and deliberate training between
|
||||
expeditions.
|
||||
</li>
|
||||
</ol>
|
||||
<ol>
|
||||
<li>Spent begins Saruman become interrupt thing arts wide.</li>
|
||||
<li>Barad-dûr gives forest worm closer.</li>
|
||||
<li>
|
||||
Comings mission province Haleth character chill special service?
|
||||
</li>
|
||||
<li>
|
||||
Fine mean hours triumph loyal jelly league someone's raze
|
||||
Bagshot!
|
||||
</li>
|
||||
<li>Bars ostler crack spreads should spring too dissuade s World.</li>
|
||||
</ol>
|
||||
<h3>Else ah Bolger torment minutes hours.</h3>
|
||||
<p>
|
||||
Possibly Moon effect utterly tipsy overcrowd next misplaced? Covet
|
||||
parting Brandybuck hungers crevice hours pork haven't tempted
|
||||
clothing. All right, then. Keep your secrets.
|
||||
</p>
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th></th>
|
||||
<th>Unfold</th>
|
||||
<th>Grumbling</th>
|
||||
<th>Ago</th>
|
||||
<th>Lifetime</th>
|
||||
<th>Pillaged</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td>Lad</td>
|
||||
<td>whip</td>
|
||||
<td>arrows</td>
|
||||
<td>fairer</td>
|
||||
<td>begged</td>
|
||||
<td>stabs</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Appreciation</td>
|
||||
<td>trouble-making</td>
|
||||
<td>alone</td>
|
||||
<td>horrid</td>
|
||||
<td>prove</td>
|
||||
<td>they'll</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Filthy</td>
|
||||
<td>tombs</td>
|
||||
<td>vest</td>
|
||||
<td>torches</td>
|
||||
<td>barrels</td>
|
||||
<td>powerful</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Instead</td>
|
||||
<td>foretold</td>
|
||||
<td>ranks</td>
|
||||
<td>stare</td>
|
||||
<td>joy</td>
|
||||
<td>unequaled</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Knew</td>
|
||||
<td>relations</td>
|
||||
<td>fighting</td>
|
||||
<td>spirits</td>
|
||||
<td>gongs</td>
|
||||
<td>bears</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Seasoning</td>
|
||||
<td>nut</td>
|
||||
<td>one's</td>
|
||||
<td>approve</td>
|
||||
<td>gray</td>
|
||||
<td>blessing</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
<tfoot>
|
||||
<tr>
|
||||
<td>beheading</td>
|
||||
<td>disturber</td>
|
||||
<td>laid</td>
|
||||
<td>forth</td>
|
||||
<td>watching</td>
|
||||
<td>domains</td>
|
||||
</tr>
|
||||
</tfoot>
|
||||
</table>
|
||||
<h4>Sodding tongue Elros leaves perceived south pocket.</h4>
|
||||
<p>
|
||||
Born revenge utterly that'll Goblin-town gladness. Chips sustained
|
||||
times apocalypse closest Alfrid grow. I can cut across country easily
|
||||
enough. Clearing toss unhappy Smeagol's gifted?
|
||||
</p>
|
||||
<blockquote>
|
||||
<p>Sam... I'm glad you are with me.</p>
|
||||
<footer>
|
||||
—Ravens, <cite>shore wizards skin harpoon</cite>
|
||||
</footer>
|
||||
</blockquote>
|
||||
<figure>
|
||||
<figure>
|
||||
<img
|
||||
src="https://picsum.photos/1280/1024"
|
||||
alt="Industrial machinery in abandoned factory"
|
||||
width="1280"
|
||||
height="1024"
|
||||
/>
|
||||
<figcaption>
|
||||
Rusted conveyor systems in the former Blackwater Manufacturing
|
||||
plant, photographed during demolition in 2023.
|
||||
</figcaption>
|
||||
</figure>
|
||||
</figure>
|
||||
<figure>
|
||||
<blockquote>
|
||||
<p>
|
||||
More glad painted Sauron the White troop holidays captive has. Many
|
||||
pierced repel bathroom absence glimpse Tom. All right, then. Keep
|
||||
your secrets.
|
||||
</p>
|
||||
</blockquote>
|
||||
<figcaption>
|
||||
Common saying among veteran adventurers in the Undercity.
|
||||
</figcaption>
|
||||
</figure>
|
||||
<details>
|
||||
<summary>Equipment Requirements</summary>
|
||||
<p>
|
||||
All adventurers must carry a minimum of: one weapon (melee or ranged),
|
||||
basic armor or protective gear, emergency rations for 3 days, torch or
|
||||
light source, 50 feet of rope, and a first aid kit.
|
||||
</p>
|
||||
<p>
|
||||
Optional but recommended: lockpicks, crowbar, grappling hook, healing
|
||||
potions, and backup weapon.
|
||||
</p>
|
||||
</details>
|
||||
|
||||
<details>
|
||||
<summary>Combat Mechanics Overview</summary>
|
||||
<h4>Initiative System</h4>
|
||||
<p>Roll 1d10 + Initiative characteristic. Highest goes first.</p>
|
||||
|
||||
<h4>Attack Resolution</h4>
|
||||
<p>
|
||||
Roll percentile dice under your relevant skill. Success means you hit,
|
||||
failure means you miss.
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li>Melee combat uses Weapon Skill</li>
|
||||
<li>Ranged combat uses Ballistic Skill</li>
|
||||
<li>Damage equals weapon damage + Strength bonus</li>
|
||||
</ul>
|
||||
</details>
|
||||
|
||||
<details open>
|
||||
<summary>Currently Expanded Section</summary>
|
||||
<p>
|
||||
This details element starts open to test the expanded state styling.
|
||||
</p>
|
||||
</details>
|
||||
<h5>
|
||||
Raised Morgoth powerless roaming sing fire-breather regurgitation was.
|
||||
</h5>
|
||||
<p>
|
||||
More glad painted Sauron the White troop holidays captive has. Many
|
||||
pierced repel bathroom absence glimpse Tom. All right, then. Keep your
|
||||
secrets.
|
||||
</p>
|
||||
<pre>
|
||||
Prepared Tilda adventure characters crush. Wilds overlook blessed walk
|
||||
requested. Ligulas sat eavesdropping breathes exceeding dim. Deeper
|
||||
clever becomes regain Dimholt fronts.
|
||||
</pre>
|
||||
<h6>Resilient closest regret vile birthright innards Middle-earth.</h6>
|
||||
<p>
|
||||
Shire herald <strong>dear hard army carry without</strong> proposition.
|
||||
Thranduil faint me chiefest{' '}
|
||||
<a>middle hey-diddle-diddle squeaked sawed landlord</a>.{' '}
|
||||
<del>Hallway clot-head's injury</del> journey Minas Morgul hasty?
|
||||
Ring sight fit Boffins <kbd>S</kbd>. Manage Bifur ways{' '}
|
||||
<mark>pity's swarming</mark> doubt. Wilderness breathing woe liege
|
||||
<ins>Khazad-dum King's</ins> handy! Join corpses{' '}
|
||||
<code>rack tongs knockers gongs</code> four-day Théoden's idiot.{' '}
|
||||
<var>Hooded</var> Kingsfoil biding may. Extra{' '}
|
||||
<time>Radagast the Brown</time> passion cutting skinned. Hurry problem{' '}
|
||||
<sup>delays</sup> Bucklebury. Corks hell <small>hundred deal</small>{' '}
|
||||
Barahir unprepared. What'll Dwarvish down
|
||||
<em>bought haunted steps</em>. Master's given Hobbit{' '}
|
||||
<dfn>afterwards bodies gibbet</dfn>. Towers stars <sub>productive</sub>{' '}
|
||||
Baggins. Juicy <samp>opinion note</samp> Déagol tough books spreads.
|
||||
Decide imaginable <q>Goblin-mutant Silvan</q> fellow.{' '}
|
||||
<cite>Sit Agreed</cite> thick drink pearl tale. Legolas approve
|
||||
night's
|
||||
<abbr>retrieve</abbr> endless.
|
||||
</p>
|
||||
<hr />
|
||||
<dl>
|
||||
<dt>How</dt>
|
||||
<dd>
|
||||
Looks resilient eggs Tauriel higher supplant evisceration idiot
|
||||
barely.
|
||||
</dd>
|
||||
<dt>Names</dt>
|
||||
<dd>Slugs play Dwalin late parapet ending how morning?</dd>
|
||||
<dd>
|
||||
Holidays even disease thunder-battle nice irregular cooked
|
||||
trouble'll Minas Tirith mistaken!
|
||||
</dd>
|
||||
<dt>Mice</dt>
|
||||
<dd>
|
||||
Productive Sit mend ones raiding hutch couldn't thirty-four.
|
||||
</dd>
|
||||
<dd>
|
||||
Facing others act doing lives usually pity Legolas laws daughter.
|
||||
</dd>
|
||||
<dd>
|
||||
Lords embalmed nature we'd grievances Thror shelter tragedy.
|
||||
</dd>
|
||||
</dl>
|
||||
<form>
|
||||
<fieldset>
|
||||
<legend>Need bandy council</legend>
|
||||
<div>
|
||||
<label>Text</label>
|
||||
<input type="text" />
|
||||
</div>
|
||||
<div>
|
||||
<label>Email</label>
|
||||
<input type="email" />
|
||||
</div>
|
||||
<div>
|
||||
<label>Password</label>
|
||||
<input type="password" />
|
||||
</div>
|
||||
<div>
|
||||
<label>Url</label>
|
||||
<input type="url" />
|
||||
</div>
|
||||
<div>
|
||||
<label>Number</label>
|
||||
<input type="number" />
|
||||
</div>
|
||||
<div>
|
||||
<label>Tel</label>
|
||||
<input type="tel" />
|
||||
</div>
|
||||
<div>
|
||||
<label>Search</label>
|
||||
<input type="search" />
|
||||
</div>
|
||||
<div>
|
||||
<label>Time</label>
|
||||
<input type="time" />
|
||||
</div>
|
||||
<div>
|
||||
<label>Date</label>
|
||||
<input type="date" />
|
||||
</div>
|
||||
<div>
|
||||
<label>Datetime-local</label>
|
||||
<input type="datetime-local" />
|
||||
</div>
|
||||
<div>
|
||||
<label>Week</label>
|
||||
<input type="week" />
|
||||
</div>
|
||||
<div>
|
||||
<label>Textarea</label>
|
||||
<textarea></textarea>
|
||||
</div>
|
||||
</fieldset>
|
||||
<fieldset>
|
||||
<legend>Wring moments</legend>
|
||||
<div>
|
||||
<label>Month</label>
|
||||
<input type="month" />
|
||||
</div>
|
||||
<div>
|
||||
<label>
|
||||
<input type="checkbox" name="checkbox" />
|
||||
tipsy smuggler
|
||||
</label>
|
||||
</div>
|
||||
<div>
|
||||
<label>Color</label>
|
||||
<input type="color" />
|
||||
</div>
|
||||
<div>
|
||||
<label>File</label>
|
||||
<input type="file" />
|
||||
</div>
|
||||
<div>
|
||||
<label>Hidden</label>
|
||||
<input type="hidden" />
|
||||
</div>
|
||||
<div>
|
||||
<label>Image</label>
|
||||
<input type="image" src="https://picsum.photos/96" />
|
||||
</div>
|
||||
<div>
|
||||
<label>malt grass fall door's infested red</label>
|
||||
<label>
|
||||
<input type="radio" name="radio" />
|
||||
rain joy
|
||||
</label>
|
||||
<label>
|
||||
<input type="radio" name="radio" />
|
||||
plates grieve
|
||||
</label>
|
||||
<label>
|
||||
<input type="radio" name="radio" />
|
||||
arranged listened
|
||||
</label>
|
||||
</div>
|
||||
<div>
|
||||
<label>Range</label>
|
||||
<input type="range" />
|
||||
</div>
|
||||
<div>
|
||||
<input type="button" value="Button" />
|
||||
</div>
|
||||
<div>
|
||||
<input type="reset" value="Reset" />
|
||||
</div>
|
||||
<div>
|
||||
<input type="submit" value="Submit" />
|
||||
</div>
|
||||
<button>infected awoke</button>
|
||||
<div>
|
||||
<label>Select</label>
|
||||
<select>
|
||||
<optgroup label="rubbish waited tastes">
|
||||
<option>myth</option>
|
||||
<option>metals</option>
|
||||
<option>would</option>
|
||||
</optgroup>
|
||||
<optgroup label="thunderstorm particularly breach">
|
||||
<option>began</option>
|
||||
<option>threads</option>
|
||||
<option>tight</option>
|
||||
</optgroup>
|
||||
</select>
|
||||
</div>
|
||||
</fieldset>
|
||||
</form>
|
||||
<div className="text-3xl font-bold underline">
|
||||
Do not let us die in the dark night of this cold winter, Dave
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
@@ -1,4 +1 @@
|
||||
@import url("../styles/variables.css");
|
||||
@import url("../styles/utilities.css");
|
||||
@import url("../styles/foundation.css");
|
||||
@import url("../styles/base.css");
|
||||
@import 'tailwindcss';
|
||||
|
||||
@@ -17,44 +17,42 @@ const blaka = Blaka({
|
||||
const iosevkaSlab = localFont({
|
||||
src: [
|
||||
{
|
||||
path: '../../public/fonts/IosevkaSlabQp/IosevkaSlabQp-Regular.woff2',
|
||||
path: '../fonts/IosevkaSlabQp/IosevkaSlabQp-Regular.woff2',
|
||||
weight: '400',
|
||||
style: 'normal',
|
||||
},
|
||||
{
|
||||
path: '../../public/fonts/IosevkaSlabQp/IosevkaSlabQp-Bold.woff2',
|
||||
path: '../fonts/IosevkaSlabQp/IosevkaSlabQp-Bold.woff2',
|
||||
weight: '700',
|
||||
style: 'normal',
|
||||
},
|
||||
{
|
||||
path: '../../public/fonts/IosevkaSlabQp/IosevkaSlabQp-Heavy.woff2',
|
||||
path: '../fonts/IosevkaSlabQp/IosevkaSlabQp-Heavy.woff2',
|
||||
weight: '900',
|
||||
style: 'normal',
|
||||
},
|
||||
],
|
||||
variable: '--font-iosevka-slab',
|
||||
display: 'swap',
|
||||
});
|
||||
|
||||
const iosevkaMono = localFont({
|
||||
const iosevkaSans = localFont({
|
||||
src: [
|
||||
{
|
||||
path: '../../public/fonts/IosevkaSansMono/IosevkaSansMono-Regular.woff2',
|
||||
path: '../fonts/IosevkaSansMono/IosevkaSansMono-Regular.woff2',
|
||||
weight: '400',
|
||||
style: 'normal',
|
||||
},
|
||||
{
|
||||
path: '../../public/fonts/IosevkaSansMono/IosevkaSansMono-Bold.woff2',
|
||||
path: '../fonts/IosevkaSansMono/IosevkaSansMono-Bold.woff2',
|
||||
weight: '700',
|
||||
style: 'normal',
|
||||
},
|
||||
{
|
||||
path: '../../public/fonts/IosevkaSansMono/IosevkaSansMono-Heavy.woff2',
|
||||
path: '../fonts/IosevkaSansMono/IosevkaSansMono-Heavy.woff2',
|
||||
weight: '900',
|
||||
style: 'normal',
|
||||
},
|
||||
],
|
||||
display: 'swap',
|
||||
variable: '--font-iosevka-mono',
|
||||
});
|
||||
|
||||
@@ -71,7 +69,7 @@ export default function RootLayout({
|
||||
return (
|
||||
<html lang="en">
|
||||
<body
|
||||
className={`${geistSans.variable} ${blaka.variable} ${iosevkaSlab.variable} ${iosevkaMono.variable}`}
|
||||
className={`${geistSans.variable} ${blaka.variable} ${iosevkaSlab.variable} ${iosevkaSlab.variable} antialiased`}
|
||||
>
|
||||
{children}
|
||||
</body>
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user