--- title: Simple Checks path: rules/general/checks cover: showInHeader: false meta: publicationDate: 2025-11-06T09:12:00.000Z status: draft isFeatured: false tags: - crunch - how-and-what author: dave-damage seo: noIndex: false --- ## Anatomy - Uses a single D6 - Used when a simple *Yes* or *No* is required - Mainly used during **Encounters** - **Result** of roll is compared to the *Obstacle:* - `Result === 1 [⚀]` => *Bane* - `Result < Ob.` => *Failure* - `Result = Ob.` => *Complication* - `Result > Ob.` => *Success* - `Result === 6 [⚅]` => *Boon* ## Favour & Peril - **Favoured:** Add an additional die to the roll and take the higher result - **Perilous:** Add an additional die to the roll and take the lower result ## Obstacle - Always calculate on the basis of a skill or characteristic - Depends on the check's *Mode* **Note** For Obstacle > 6, *Boon_ requires confirmation by rolling success again ### Unopposed Checks *Unopposed checks* use the following table to calculate *Ob.* {% table %} - RV - 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 --- - **OB.** - 6+ - 5+ - 4+ - 3+ - 2+ - 2+ - 2+ - 2+ - 2+ - 2+ {% /table %} {% Callout type="option" title="More gradual table" %} Groups with a greater appetite for granulation my use the following table: {% table %} - RV - -4 - -3 - -2 - -1 - 0 - 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 --- - Ob. - Impossible - 9 - 8 - 7 - 6 - 6 - 5 - 4 - 3 - 2 - 2/6 - 2/5 - 2/4 - 2/3 - 2/2 {% /table %} - **Ob. 9+** requires a result of 6, followed by a 6 - **Ob. 8+** requires a result of 6, followed by a 5 or 6 - **Ob. 7+** requires a result of 6, followed by a 4,5 or 6 - **2/x** means that on a *Failure,* the model may re-roll for free and achieve a *Success* (not a *Boon*) using the second Ob. Note that this option can slow the game significantly down, and the core rules assume that the simpler table is used {% /Callout %} ### Opposed Checks - **Instigator (T)** is the model attempting the action (row) - **Target (T)** is the model targeted by the action - Determine **TN** by looking for the Instigator's modifed value and the column for the target's value {% table %} - **I/T** - **1** - **2** - **3** - **4** - **5** - **6** - **7** - **8** - **9** - **10** --- - **1** - 4 - 4 - 5 - 5 - 6 - 6 - 6 - 6 - 6 - 6 --- - **2** - 3 - 4 - 4 - 4 - 5 - 5 - 6 - 6 - 6 - 6 --- - **3** - 2 - 3 - 4 - 4 - 4 - 4 - 5 - 5 - 6 - 6 --- - **4** - 2 - 3 - 3 - 4 - 4 - 4 - 4 - 4 - 5 - 5 --- - **5** - 2 - 2 - 3 - 3 - 4 - 4 - 4 - 4 - 4 - 4 --- - **6** - 2 - 2 - 3 - 3 - 3 - 4 - 4 - 4 - 4 - 4 --- - **7** - 2 - 2 - 2 - 3 - 3 - 3 - 4 - 4 - 4 - 4 --- - **8** - 2 - 2 - 2 - 3 - 3 - 3 - 3 - 4 - 4 - 4 --- - **9** - 2 - 2 - 2 - 2 - 3 - 3 - 3 - 3 - 4 - 4 --- - **10** - 2 - 2 - 2 - 2 - 3 - 3 - 3 - 3 - 3 - 4 {% /table %}