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---
title: Simple Checks
path: rules/general/checks
cover:
showInHeader: false
meta:
publicationDate: 2025-11-06T09:12:00.000Z
status: draft
isFeatured: false
tags:
- crunch
- how-and-what
author: dave-damage
seo:
noIndex: false
---
## Anatomy
- Uses a single D6
- Used when a simple *Yes* or *No* is required
- Mainly used during **Encounters**
- **Result** of roll is compared to the *Obstacle:*
- `Result === 1 [⚀]` => *Bane*
- `Result < Ob.` => *Failure*
- `Result = Ob.` => *Complication*
- `Result > Ob.` => *Success*
- `Result === 6 [⚅]` => *Boon*
## Favour & Peril
- **Favoured:** Add an additional die to the roll and take the higher result
- **Perilous:** Add an additional die to the roll and take the lower result
## Obstacle
- Always calculate on the basis of a skill or characteristic
- Depends on the check's *Mode*
**Note**
For Obstacle > 6, *Boon_ requires confirmation by rolling success again
### Unopposed Checks
*Unopposed checks* use the following table to calculate *Ob.*
{% table %}
- RV
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
- 10
---
- **OB.**
- 6+
- 5+
- 4+
- 3+
- 2+
- 2+
- 2+
- 2+
- 2+
- 2+
{% /table %}
{% Callout type="option" title="More gradual table" %}
Groups with a greater appetite for granulation my use the following table:
{% table %}
- RV
- -4
- -3
- -2
- -1
- 0
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
- 10
---
- Ob.
- Impossible
- 9
- 8
- 7
- 6
- 6
- 5
- 4
- 3
- 2
- 2/6
- 2/5
- 2/4
- 2/3
- 2/2
{% /table %}
- **Ob. 9+** requires a result of 6, followed by a 6
- **Ob. 8+** requires a result of 6, followed by a 5 or 6
- **Ob. 7+** requires a result of 6, followed by a 4,5 or 6
- **2/x** means that on a *Failure,* the model may re-roll for free and achieve a *Success* (not a *Boon*) using the second Ob.
Note that this option can slow the game significantly down, and the core rules assume that the simpler table is used
{% /Callout %}
### Opposed Checks
- **Instigator (T)** is the model attempting the action (row)
- **Target (T)** is the model targeted by the action
- Determine **TN** by looking for the Instigator's modifed value and the column for the target's value
{% table %}
- **I/T**
- **1**
- **2**
- **3**
- **4**
- **5**
- **6**
- **7**
- **8**
- **9**
- **10**
---
- **1**
- 4
- 4
- 5
- 5
- 6
- 6
- 6
- 6
- 6
- 6
---
- **2**
- 3
- 4
- 4
- 4
- 5
- 5
- 6
- 6
- 6
- 6
---
- **3**
- 2
- 3
- 4
- 4
- 4
- 4
- 5
- 5
- 6
- 6
---
- **4**
- 2
- 3
- 3
- 4
- 4
- 4
- 4
- 4
- 5
- 5
---
- **5**
- 2
- 2
- 3
- 3
- 4
- 4
- 4
- 4
- 4
- 4
---
- **6**
- 2
- 2
- 3
- 3
- 3
- 4
- 4
- 4
- 4
- 4
---
- **7**
- 2
- 2
- 2
- 3
- 3
- 3
- 4
- 4
- 4
- 4
---
- **8**
- 2
- 2
- 2
- 3
- 3
- 3
- 3
- 4
- 4
- 4
---
- **9**
- 2
- 2
- 2
- 2
- 3
- 3
- 3
- 3
- 4
- 4
---
- **10**
- 2
- 2
- 2
- 2
- 3
- 3
- 3
- 3
- 3
- 4
{% /table %}